Wednesday, June 6

Counter-Cards

I am considering adding cards that have an effect based on certin instances "in the opponent's battle-pile."

This will be integral to making counter-meta strategies, for example the yellow and blue cards have many blockers. To counteract this I have decided to make 2 cards

?, Uncommon Red, 6 [Requires Tension 8, Limit - Non-Blockers]
?, Uncommon, Purple, 5 [Deals damage equal to the blockers in your opponents DP]





I finally made some cards!

This game will invole YOU (as a collective of course) These 3 are from Left to Right My mate Punkle, My girlfreind "Blanco" and me DNGR

The writing's colour means:

Black = Common (at least 4 in every pack)
Bronze = Uncommon (at least 3 in every pack)
Silver = Rare (at least 1 in each pack)
Gold = Super-Rare (one in every 10 packs)
Platinum = Hyper-Rare (one in every 25 packs)
White = Promo/ThemeDeck (fixed rarity)]

Oh and a new rule:
                            "Shine" - (This card is all colours but ony one at a time until it is played,  then it will become colourless. You need to have one card from every colour in order to play this card.)