My inspiration comes from:
- "Sliver-Type" Creatures in Magic the Gathering (All Slivers Gain X)
- "Survivor-Type" Monsters in Duel Monsters (All survior cards gain X)
I was thinking of creating a number of cards with POW values lower than the averages for their costs, for example the [Tension 6] Cards will be around POW 4 or 5, and the originals will be around POW 3 or 4 depending on their effect. This is a risky strategy where good deck-building and playing "X Turns ahead" will be important.
The archetype will have a symbol similar to the "Shine" and "Rush" cards.
Potential names include: "Link", "Team" and "Plus". (I'll Just call it link for now.)
The Ruling will be:
[link] All other cards with [Link] gain X while this card is in the Battle-Pile.
I have decided to write some example cards which will depict how a deck like this will be played.
[Card 1]
Colourless 4, [LINK]: This card gains: "This card can be any colour but only one at a time"
[Card 2]
Yellow 5, [Link], [Tension 5]: This card gains: "Gain 1 Life"
[Card 3]
Purple 4, [Link]: This card gains "Remove 1 card from your opponent's Battle-Pile."
[Card 4]
Red 4, [Link]: This card gains "If this card is POW 4 or less, it gains +1POW
[Card 5]
Blue 7 , [Tension 9] [Link]: This card gains: "Add 2 cards to your battle-pile.
[Card 6]
Colourless 4, [Link]: This card is now colourless
[Card 7]
Red 5, [Tension 4] [Link]: Deal 1 Damage to your opponent.
[Card 8]
Blue 3, [Block: Non-blue 7 or 9 ], [Link]: Your opponent cannot play a card that is the same colour as the one you played last.
The "Link" cards will have the following rulings:
- "Link" effects happen AFTER the effect printed on the card.
- All "Link" Abilities Stack.
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